Exporting

Export… opens the export sheet. Each thing you pick becomes one H.264 .mp4 in the project's exports/ folder, named <target> - <project>.mp4. Exporting the same target again replaces the earlier file.

What to export

TargetWhat you get
All clipsEvery clip, in the clip list's order, as one video.
A tagThe clips carrying that tag.
The selected clipThat clip alone. A clip's right-click menu has Export video… too.
A goals reelEach team that scored has one, and All goals appears when both did.
The whole matchThe game with the clock and score, and no commentary.

Every clip carries a caption bar along the bottom with its number, name and tags — the number as 2 / 5, and left off a video of one clip, where it would only say 1 / 1 — your inset in its corner, your drawings, any player highlights it crosses, and the scoreboard in the top left. A slate's title, where the clip crosses its range, takes the caption bar's place while that stretch is on screen (see Slates).

The inspector's Caption bar picker says how long a clip's caption shows: Whole clip, the First 3 seconds, or Off. A new take gets whatever you picked last.

Resolution and quality

Resolution is 720p or 1080p. Quality is Low, Medium or High: higher looks better and costs more space. There is no size target, so a busy passage costs what it costs. As a guide, a 56-minute match at 1080p comes out at about 2.7 GB at Medium and 4.5 GB at High.

Goals reels

A reel is every goal, in match order, each cut with its build-up: by default from 20 seconds before the goal to 6 seconds after. Goals close together become one piece. Trim any goal's piece from its row in the Match panel. A reel has the game's sound and no commentary.

The whole match

The whole match can be a straight copy of your footage instead of an encode: it finishes in about a minute rather than an hour, at about a quarter of the size, with not a pixel lost. The scoreboard then travels beside the picture rather than on it — as a subtitle track inside the file, and as an .srt beside it that VLC loads on its own and YouTube accepts as a caption file. Highlights and titles cannot ride a copy, and the sheet says so.

A copy needs footage it can carry: H.264 in an MP4 file, with AAC sound (or none), and every video recorded the same way as the first. A phone or camera usually records exactly that; Matroska or HEVC footage is encoded instead.

The scoreboard picker

ChoiceMeans
DefaultThe best available: the whole match is copied when its footage allows it, and the board is burned in everywhere else.
Burned into the pictureThe board is drawn on the picture, always.
Separate trackCopy the whole match and carry the board as subtitles — and refuse, naming the file, if the footage cannot be copied.

Only the whole match can carry the board beside the picture. A clip or a reel asked for on a separate track has it burned in, so the board is never lost. With the whole match ticked, a line under the picker warns that a copy cannot carry highlights, titles or drawings. On Default, whether the footage can be copied is only checked when you press Export — footage that cannot is encoded with the board burned in.

Music under a goals reel

With a goals reel ticked, a Music under the reel row appears. Pick a genre and the reel gets a song from it, mixed under the game's sound — which is turned down, so a goal still sounds like a goal — fading in at the start and out at the end.

The genres are the subfolders of your music folder: press Folder… and choose a folder holding, say, rock/ and edm/, each with a few mp3, ogg, opus, flac, wav or m4a files. Each match usually gets its own song from the genre, and exporting the same match again keeps it as long as the genre's songs and the project's folder name stay the same. A song shorter than the reel simply ends, and the rest is the game's sound, still turned down.

Finding music

No songs yet? Press Find music… beside Folder…, type a genre and press Search. pundit asks Openverse for music of two to ten minutes that you may use in a video — public domain, or CC BY, which only asks you to credit it — and lists up to twenty songs, those tagged with your genre first. Add fetches one into your music folder under that genre (~/Music/pundit/ if you have not chosen one) and picks that genre for the reel. Nothing goes over the network until you press Search.

Each song arrives with a .credit.txt beside it, and a reel exported with that song gets <reel>.credits.txt beside the film: the song, its page and its licence, ready to paste into a video's description. Keep a song's file name as it arrived — the credit is matched to it by name. Licences are as Openverse reports them, so check a song's page before you publish.

If the genre you picked has no songs left in it when you export, the reel is refused with a message saying so, rather than made without music. The genre and the folder are remembered on this computer, not in the project.

Mute source audio

Tick Mute source audio to leave the game's sound out and keep your commentary only. A whole match has no commentary, so muted it comes out silent; a goals reel muted is its music alone, or silent with no music picked. Muting can make a whole match copyable that was not — sound the file will not carry cannot stand in the way of the copy.

The sheet remembers your choices for the project.

The files beside the video

  • Chapters. Every export with more than one piece has chapters, so a video player can jump straight to a clip or a goal. The whole match's chapters are its kick-off, periods and goals.
  • <name>.chapters.txt, the chapter list ready to paste into a YouTube description, which is the only way chapters reach a video on YouTube. It starts at 0:00, leaves out any chapter within ten seconds of the one before (YouTube ignores the whole list otherwise), and is not written at all when fewer than three chapters are left.
  • <name>.srt, the scoreboard as subtitles, beside a copied whole match.

Every file also says what it is in its own details: a title, the day the footage was recorded, and — once the teams are set up and kick-off is tagged — the final score and both team names.

While it runs

The sheet shows each target's progress and when the run will finish. Cancel export stops the run and keeps the files that already finished.