Keyboard shortcuts
The keys work whenever you are not typing in a box. pundit catches them before anything on screen can, so a slider you have just dragged will not quietly steal your arrow keys — but a text field takes everything, including Esc, until you leave it.
Almost nothing here needs a modifier: the four Ctrl combinations are Ctrl+0 under Zooming in, and the three under The project at the bottom.
Watching the game
| Key | What it does |
|---|---|
| Space | Play or pause |
| ← → or A D | Skip back or forward 3 seconds |
| Shift + those | Skip 10 seconds instead |
| , . | One frame back or forward, while paused |
| [ ] | Jump to the previous or next match event |
| J L | While playing: slower or faster, 1× up to 32× |
| F | Shrink the window to fit the footage |
J and L only do something while the video is actually playing, and any pause puts you back to 1×. Every frame is still decoded at 32×, so what you see is honest at speed rather than key frames flashing past.
F only ever makes the window smaller — it closes the window up around the picture so the black bars go, rather than redrawing the picture to fill the window, so what you are looking at never changes size or shape. Leave full screen first; there is no shape to change in full screen.
Zooming in
| Key | What it does |
|---|---|
| 3 | Zoom in |
| 2 | Zoom out |
| 1 or Ctrl+0 | Back to the whole picture |
If the pointer is over the picture, zooming moves towards where it is pointing. Zoom is off while a preview is open, because a preview always plays at the whole picture — a change would only show once you closed it.
Recording
| Key | What it does |
|---|---|
| R | Start or stop recording |
| W | Start or stop recording over the whiteboard diagram |
| Esc | Stop recording |
| C | Clear what you have drawn |
W records over the diagram picked in the Devices popover instead of the game video; see the whiteboard. C works while a take is actually running. Drawing itself is the mouse, with the pens beside the video.
Marking the match
| Key | What it does |
|---|---|
| Z | Home goal |
| X | Away goal |
| V | Start or stop a period |
These mark the game video at the playhead, so you can tag while you watch. They work while you are recording too — a goal belongs to the footage, not to the take you happen to be in the middle of.
You can also type events in as lines (Edit events… in the Match panel), which is the way to fix a time you got wrong.
Marking a slate
A slate is a range you mark now to record commentary over later.
| Key | What it does |
|---|---|
| I | Start of the range |
| O | End of it |
| G | Select the first range still to shoot, and go to it |
The slate is saved the moment you press I, so nothing is lost if you stop there — you will see a row with an open end, which you can finish or delete. O closes the most recent open range on the video you are watching. Press I twice and you get two slates; delete the one you did not mean.
To shoot one, select it and press R — the transport button reads Record range while a slate is selected — or choose Record from the row's menu. At the end of the range the game pauses on its last frame while the recording keeps going, so you can finish your sentence. See slates.
G does nothing while you are recording or a preview is open; see working through a theme.
Ringing a player
| Key | What it does |
|---|---|
| H | Turn the highlight tool on or off |
| Esc | Drop the selected ring, then leave the tool |
A ring belongs to the footage, so it shows up wherever that footage does — scanning, recording, a preview, and every export that crosses it.
Clips
| Key | What it does |
|---|---|
| Delete | Delete the selected clip |
| Esc | Clear the selection |
A deleted clip goes to a trash folder inside the project and Ctrl+Z puts it back where it was.
The project
| Key | What it does |
|---|---|
| Ctrl+O | Open a project |
| Ctrl+Z | Undo |
| Ctrl+Shift+Z or Ctrl+Y | Redo |
Undo and redo are off while you are recording.
What Esc does
Esc is the one key whose job depends on what is in front of you. It takes the innermost thing first, so you never lose more than you meant to:
- A message on screen — dismisses it. Return does this too, and nothing else.
- A sheet that is open — closes it. If you are in one of its text boxes, the first Esc leaves the box and the next closes the sheet, so a half-typed paste does not vanish on one keystroke.
- The highlight tool — drops the selected ring, then leaves the tool. Both before it will stop a recording, so ringing a player during a paused take cannot end the take by accident.
- A recording — stops it.
- A preview — closes it.
- A selected clip — clears the selection.
Home and End do nothing on purpose: they are swallowed so a slider you touched cannot jump the video to one end.
Changing them
F1 (or the Keys button beside Fit) opens the Keys sheet, which lists every key and what it does. Set… on a row waits for the next key you press and gives it to that action; a key another action held is taken from it, and the sheet says which. ✕ leaves an action with no key. Your changes are remembered on this computer. Esc, Tab, Return, Home and End cannot be reassigned.
The keys on this page are the ones pundit starts with.